January 22, 2019

Bowgunner Redux

Field of Study
Comments from the Finger: For various reasons (all of which end the phrase "and then Capcom sues us") we couldn't include our Monster Hunter subclass, the Bowgunner in the Complete Alchemist Redux, but so many people loved it, that we felt like we hand to resurrect it! 
     Special thanks to our fantastic artist Lucas Ferreira (CM) for the art on this one!

This subclass uses our Alchemist Redux class!

Bowgunner

Explosive chemicals can be used for more than just bombs. By directing an explosion through a small tube, one can propel an object from said tube at high velocities. Some alchemists use this principle to their advantage, using their supplies to create handheld projectile launchers in lieu of bombs. Armed with such a weapon, an alchemist becomes a deadly and effective sharpshooter.

January 17, 2019

Updates and PAX!

Massive Updates! New Content! PAX!

We've been hard at work with all sorts of shenanigans behind the scenes, but one big thing is that we're finally releasing a swathe of our books on the Mage Hand Press store and on DriveThruRPG!

We're also shipping one or two Digits down to PAX South to hang out and play some games of Dark Matter! Follow @magehandpress on twitter to find out where we'll be and when.

Mage Hand Press Store

Here's a list of the new products on the Mage Hand Press Store:
(Don't forget to use the code "PAX South" to get 30% off!)

Complete Gunslinger
Complete Witch
Fey Folio
From the Arcane Archive
Siegeball Sourcebook

DriveThruRPG

And here's what's new on DriveThruRPG:

Complete Alchemist
Complete Gunslinger
Fey Folio
High Seas Update

Book Updates

Here's a list of products that we've updated with new art (if you've already purchased one of these books, you should have an update email in your inbox):

From the Arcane Archive
High Seas Update
Men and Monsters

January 15, 2019

9 Cursed Magic Items

Magic Items
Notes from the Nails: these items all come with a big 'buyer beware' warning label. They're powerful, but they have some serious side-effects! Also two of them were written by the Finger. Can you guess which?

9 Cursed Magic Items

I love the idea of cursed magic items. They're such a staple of fantasy stories and, when done properly, can create a huge amount of dramatic tension all on their own. Unfortunately, most of the cursed items in the core books are so detrimental that they end up being more like 'gotcha' traps - and once a cursed item has been identified, it usually just gets discarded. Who would bother attuning to an Armor of Vulnerability or putting anything into a Bag of Devouring?
     Therefore, I have decided to write up some cursed items that are genuinely useful. The idea here is that they give the player a difficult choice to make, where the 'right' answer isn't at all obvious: is it worth using the item and dealing with the curse, or not?

January 10, 2019

Orzi and La Diablesse | Rebinding

In this series, I'll be slowly tackling a rework of one of our favorite classes, the Binder. The class was originally a straight update of the class of the same name from D&D 3.5's Tome of Magic, including most of the original vestiges, but as we revisit this class, we'd like to examine its mechanics and its concepts with fresh eyes, improve upon them, and write a whole new list of vestiges.

This week, we're finishing up 3rd-level vestiges with Orzi, which gives binders access to much-needed Extra Attack, and then we're pushing right on to 4th-level with, La Diablesse, a debuffer that focuses on charms and fear.

January 8, 2019

Alchemist Redux

Base Class
Comments from the Finger: We've finally revisited our alchemist class, resulting in the definitive alchemist redux, one of the most finely crafted classes out there. Not only it is magnetically fun to blast things into bits with alchemical bombs and brew potions on the fly, but the class is designed to be extremely customizable to suit characters of every playstyle. 

Love this class, but want more subclasses, more bombs, more discoveries, and more potions? Get the Complete Alchemist here!

Alchemist

A grinning gnome cackles with glee as he hurls a bomb into a group of charging goblins, blasting them into scorched chunks. He produces another, throws it at his feet, and disappears, still laughing, into the ensuing cloud of smoke.
     A slender elf quickly mixes liquids and herbs in a small bowl. She applies the mixture to an arrow wound on an injured dwarf's side, which immediately stops bleeding.
     Whether their methods are explosive, transformative, or restorative, alchemists live to transmute the world around them to their liking.

January 3, 2019

Revisting | Rebinding

In this series, I'll be slowly tackling a rework of one of our favorite classes, the Binder. The class was originally a straight update of the class of the same name from D&D 3.5's Tome of Magic, including most of the original vestiges, but as we revisit this class, we'd like to examine its mechanics and its concepts with fresh eyes, improve upon them, and write a whole new list of vestiges.

If you're in the know, you probably already know that we've posted a PDF of the binder, levels 1-5, on our Patreon. Go there, throw us a buck, and get to playtesting!

Included in that document is the reworked Minor Spirits. To say that the last take on minor spirits had a poor reception would be generous. People want minor spirits to have more varied powers and our second take on minor spirits should accomplish just that.