February 23, 2018

Way of the Panther

Monastic Tradition
Comments from the Knuckle: Wakanda forever! Seriously, if you haven’t seen Black Panther yet, you should. Take the whole family!

Way of the Panther

Through ritual combat, you have joined the ranks of the secretive panther monastery. This order of monks defends their jungles and the downtrodden with the might and nobility of their namesake beast. Guided by their ancestors, these monks are blessed by the Panther Goddess with unearthly speed and unparalleled physical might. Despite this, the way to the monastery is forever hidden to outsiders; it seems the goddess is selective with her followers, or can only bestow her gifts on a select few.
     Monks who follow this tradition tend to be deeply spiritual, owing to a strong reverence for their ancestors. They seek to ready their soul and balance their deeds for the day that they join their forebears in the endless paradise prepared for them by the Panther Goddess.

Keen Senses
When you choose this monastic tradition at 3rd level, you imbibe a peculiar heart-shaped herb that enhances your senses and blesses you with the eyes, ears, and nose of the panther. You gain darkvision out to a range of 60 feet. If you already have darkvision from your race, its range increases by 30 feet.
     In addition, you gain proficiency with the Perception skill if you do not already have it. When you make a Perception check you add double your proficiency bonus to the roll.

Panther Claws
Also at 3rd level, you gain proficiency with claw gauntlets, which also count as monk weapons for you. Additionally, when you make a melee attack roll with a weapon that deals slashing damage, you score a critical hit on a roll of 19 or 20.

Elusive Pounce
Starting at 6th level, you can use your reaction when a creature moves within 5 feet of you to leap away, up to half your movement speed, without provoking opportunity attacks. You can choose to leap up to that distance into the air, but you fall if there is nothing to securely land on.

Ancestral Protection
At 11th level, when you meditate to recover your ki over a short rest, you can send your mind to the afterlife and commune with your ancestors, who bestow blessings of protection upon you. You can choose not to recover any number of ki points that you would otherwise recover. Until you next take a short or long rest, you have a pool of temporary hit points equal to that amount. You can regain all lost temporary hit points as a bonus action.

Panther’s Pounce
At 17th level, whenever you use your reaction to leap using your Elusive Pounce feature, you can leap your entire movement speed, instead of only half. In addition, you can make an unarmed strike with advantage against a creature within 5 feet of where you land. On a hit, this attack deals an additional 2d6 piercing damage.

New Weapon
Monks and other unarmed characters might find use of the following weapon:

NameCost Damage Weight Properties
Martial Melee Weapon
  Claw Gauntlet5 gp1d4 slashing2 lb.Light, fist

Weapon Description
     Claw Gauntlet. These weapons are gauntlets or wraps that cover the wearer’s forearms. The main purpose of these gauntlets or wrappings is to hold in place fine metal claws that the wearer uses to slash at their enemies. These claws can be retracted, without being removed, so that their wearers can interact with objects and the environment freely.

Weapon Properties
Many weapons have special properties related to their use, as shown in the Weapons table.
     Fist. Attacks made with this weapon count as unarmed strikes.

Changelog: 2/23/18: Panther Claws: reworded

February 21, 2018

The Tavern - 3 Warlock Martinis

Ever wanted to make a martini-style cocktail based on each of the 3 core warlock patrons? No? Well we did anyway, on our most recent episode of The Tavern! From the unusual translucent black of the Great Old martini to the light, flowery flavor of the Archfey martini, we have quite the selection for you. And stick around for the Fiend martini, where we once again play with hot peppers!

Quick poll for those who are interested. Would you like to see a wider range of stuff on The Tavern? I'm talking non-alcoholic refreshments, snacks for tabletop sessions, and possibly even entire fantasy-themed meals, if we decide to spread our wings a bit.

February 19, 2018

The Spirit of Jazz

Otherworldly Patron
Notes from the Nails: I own ya, baby! Ev'ry time ya pick up an instrument, I'll be there, inside ya, wearin' ya like a glove!

The Spirit of Jazz

When legendary jazz musician Howlin' Jimmy Jefferson was dying of strange swamp fever, it is said that he recorded one last album, smearing a drop of his own blood on the record. The album itself is lost to time but, in making it, Jimmy liberated his soul to wander the world as the Spirit of Jazz. To this very day, his apparition has been known to appear to aspiring musicians, offering them a piece of its power in exchange for ownership of their souls. 

February 16, 2018

Familiars – Pet Cemetery

Notes from the Nails: You may remember some of these from the pack of necromancy spells we released a while back. Well, they may smell a bit rotten, but they're still good!

Extended Familiars
By tradition, familiars take the forms of beasts, but we have decided to break away from that to offer some stat blocks based on non-beast creature types. At the end of the day, a familiar is an extraplanar spirit in the shape of a beast, so why not let them take the shapes of constructs, undead or fey?

Pet Cemetery
Undead familiars. I'm pretty sure there's one person in every adventuring party that wants one of these creepy critters following them around. So, dim the lights, break out the eye shadow, and get your Hot Topic gift cards ready - it's time to give your PCs a gothic makeover!

February 14, 2018

Feats for Lovers

Notes form the Nails: happy Valentine's Day!

Feats for Lovers

Traditionally, earning feats is very much a solo accomplishment: a person gains experience or training, or awakens some power within themselves. On this day, however, we would like to offer something a little bit more... collaborative.
     Some of these feats are aimed at couples, and must be taken by two (or more!) people simultaneously to have an effect. You can choose to take one of these feats alone; if you do so, the DM should roll a d100; if the result is 99, a random creature somewhere else in the world has taken the same feat at that exact moment, and therefore shares the benefits of the feat with you. On any other result, your Charisma score is increased by 2.

February 12, 2018

Way of the Howling Gale

Monastic Tradition
Comments from the Knuckle: "From the great Avatar, Aang: 'When we hit our lowest point, we are open to the greatest change.' I dunno what that has to do with this subclass, but I couldn't find any really fun Aang quotes other than the immortal cry of 'PENGUINS!!!'"

Way of the Howling Gale

Hidden within the clouds atop mountain peaks are secret monasteries, who practice the bending of Elemental Air to their will. Their fighting style utilizes the four winds as an extension of their bodies, weaving a furious display of martial arts that balances chaos and self-control. Their mastery over the winds as well as their own ki makes them formidable warriors, often sought out by students of war. The monks who practice the Way of the Howling Gale are by no means pacifists but they are reluctant to train individuals in their secret arts if those individuals seek to use their knowledge for violence.