May 15, 2017

College of Mimes

Bardic College
Comments from the Finger: We're casually making our way through every type of artist possible. I think next on the list is underwater basket weaver. But, you know, fantasy baskets.

College of Mimes

Underappreciated and often misunderstood, mimes are among the most unique performers ever to have taken up the bardic mantle. The College of Mimes takes its training seriously, rigorously enforcing standards of silence, pantomime, and facepaint among its students. Those who master this strange and enchanting art can harness the power of invisibility, hiding their equipment and their very spells from the untrained eye.

Pantomime
Starting when you choose this college at 3rd level, you have begun to master the art of performing in complete silence. When you cast a spell that requires a verbal component, you can substitute it for a somatic component instead. Additionally, a target of your Bardic Inspiration need not hear you, as long as it can see you.
     On your turn, you can also, though miming, communicate complex ideas to those who can see you. You can use your action to make a DC 15 Charisma (Performance) check to act out a sentence of 10 words or fewer. On a success, any creature which watches you that knows at least one language can understand what you mean.

Unseen Equipment
At 3rd level, you can make some of your equipment invisible. You can spend 1 minute performing a ritual that makes an object or weapon you can hold invisible for 24 hours. You can only make 5 objects invisible at one time. If another creature holds one of your invisible objects, the object becomes visible again.

Hidden Spell 
Starting at 6th level, once on each of your turns, you can render invisible the visual effects of a spell you cast. Because the target can't prepare for the spell, even if it watches you cast it, you can choose to increase the spell's save DC by 1 or increase its damage by 1d8, if applicable. Additionally, any creature that tries to identify the spell you cast has disadvantage on any ability check to do so.
     At 14th level, you can increase the spell's save DC by 2 or increase its damage by 2d8.

Invisible Walls
By 14th level, you've mastered the most potent trick in a mime's repertoire: raising an invisible cage around your enemies. You can cast the spell forcecage without using a spell slot or spell components. Once you use this ability, you must finish a long rest before using it again.

13 comments:

  1. Oh my heart. <3 every bard subclass has me so happy.

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  2. On a success, any creature which watches you that knows at least one language you can understand what you mean. Last sentence of Pantomime. Not really understanding the latter half of that sentence.

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    1. It almost makes sense if you delete the word 'you' after 'language'. I'm guessing the Finger wrote it one way then went back and re-worded it, but missed that part.

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    2. I realize this post in a bit old by now but I'm just going to throw this out there anyway in case anyone else is wondering the same thing. I don't think it was an accident. Mimes can't speak, or aren't supposed to anyway. This is a feature that allows them to overcome some of the primary issues with not being able to speak, not to allow you to communicate to anyone. The if it wasn't written to say that it had to be a language that YOU understand then it would give you the added ability to communicate, at least in one direction, no matter the language. Something you could argue would or would not make sense depending on how you look at it. I just don't think it is the intent is all.

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  3. Wow. This is definitely the best of the artist bards, IMO. Easy to understand and use, unlike many of the others, useful, very thematic, and HILARIOUS.

    10/10.

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  4. This may be adding a bit much, but maybe Hidden Spell could include advantage or some bonus to attack rolls? While the damage is nice, I feel like the save increase makes more sense to make it more difficult to dodge, rather than the spell somehow dealing more damage. The fact that a creature is more likely to fail the spell is a damage increase enough as it is.

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  5. Lol, I have to ask. If a creature touches one of my invisible objects it's made visible, check.
    What if by I make the object touch that creature?
    e.g. I hit a dragon with my invisi-hammer?

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    1. Still invisible. The core idea here is that only you can hold/use invisible things. I may rephrase that ability to make it clearer.

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  6. Only problem I see with this is they still need to use a musical instrument as a focus. Or a component pouch, I guess.

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    1. You're probably going to need a component pouch for all that make-up anyway, so... :P

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    2. Just get proficiency in Air Guitar.

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  7. Super excited for a FF style mime, kinda dissapointed its not like it. but ah well, still fairly solid

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  8. I have never wanted to play a Bard...until now.

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