May 2, 2018

Alternatives to Goodberry

Spells
Comments from the Finger: Forgive me for my puns; I know not what I do.

Alternative to Goodberry

Goodberry is an excellent spell; a staple of druids everywhere. However, we here at Middle Finger of Vecna are perfectionists and relentless innovators, so we've decided to churn out several alternatives to the goodberry spell, for your enjoyment.


Badberry
Transmutation cantrip

Casting Time: 1 action
Range: 60 feet
Components: V S
Duration: Instantaneous

A cluster of poisonous berries appear in your hand, which you can throw at a target within range. Make a ranged spell attack against the target. On a hit, the berries burst into a spray of poisonous juice. The target takes 1d8 poison damage and each creature within 5 feet of the target must make a Dexterity saving throw or take 1d4 poison damage.
     The spell’s damage increases by one die when you reach 5th level (2d8 and 2d4), 11th level (3d8 and 3d4), and 17th level (4d8 and 4d4).


Goodbarry
1st-level conjuration

Casting Time: 1 action
Range: 10 feet
Components: V S M (a page from a book of addresses)
Duration: 1 hour

A friendly commoner named Barry pops into existence within range. Barry has AC 10, 5 HP, 8 for all ability scores, and is friendly to you and your allies, regarding you as trusted acquaintances. You can't have more than one Barry at a time. Barry is happy to assist you and your allies in any way, but is loath to be involved with deception or violence. In combat, Barry rolls his own initiative and acts on his own turn. When Barrys drop to 0 hit points or the spell's duration ends, he vanishes, leaving behind no physical form.


Goodbury
1st level transmutation (ritual)

Casting Time: 1 action
Range: 10 feet
Components: V S M (a figurine of a spade)
Duration: Instantaneous

An object within range which is sitting on natural earth and which can fit within a 5-foot cube sinks into the soil. The object comes to rest completely covered in up to three feet of dirt.


Okayberry
Transmutation cantrip

Casting Time: 1 action
Range: Touch
Components: V S
Duration: Instantaneous

A bitter, nutritionless berry appears in your hand. A creature can consume a berry as an action to restore 1 hit point. If an unconscious creature or a creature that has consumed more than 3 berries within the last 24 hours consumes a berry, it has no effect. This berry loses its potency if not consumed within 24 hours.
     The number of hit points regained by a creature that consumed a berry increases by 1 when you reach 5th level (2 HP each), 11th level (3 HP each), and 17th level (4 HP each).


Greatberry
3rd-level transmutation

Casting Time: 1 action
Range: Touch
Components: V S
Duration: Instantaneous

Up to 10 berries appear in your hand and are infused with magic for the duration. A creature can use its action to eat one berry. Eating a berry restores 1d4 hit points, removes one level of exhaustion, and provides enough nourishment to sustain the creature for one day. The berries lose this potency if they have not been consumed within 24 hours of the casting of this spell.
     At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the spell produces on additional berry for each slot level above 3rd.


Goodberry Bush 
5th-level transmutation 

Casting Time: 1 action
Range: Touch
Components: V S
Duration: Instantaneous

You plant a seed in the earth, which sprouts into a small bush after 8 hours. This bush produces 100 berries. A creature can consume a berry as an action to restore 1 hit point. Consuming a berry also provides enough nourishment to sustain a creature for one day.
     Once plucked from the bush, a berry loses its potency if not consumed within 24 hours. The bush itself withers away 24 hours after being cast. If you cast the spell again in the same location as a goodberry bush, the bush replenishes its plucked berries at dawn.
     You can create a permanent goodberry bush by casting this spell in the same location every day for one year. A permanent version of this bush replenishes 10d10 plucked berries at dawn.


Godberry
9th-level transmutation

Casting Time: 1 action
Range: Touch
Components: V S M (a goodberry and a small amount of gold foil)
Duration: 1 hour

A single golden berry of immaculate flavor appears in your hand. This berry loses its potency if not consumed within 24 hours. A creature can consume this berry as an action, gaining the following benefits:
  • The creature regains all hit points, and gains temporary hit points equal to half its maximum hit points. These temporary hit points last for 1 hour.
  • The creature is no longer blinded, charmed, deafened, frightened, incapacitated, paralyzed, poisoned, stunned, or exhausted.

22 comments:

  1. Sorry I was a bit late on this one; it's been a weird week. Also, let me know what you guys think of the Okayberry cantrip; I think it needs work, but I'm not sure which direction to take it in.

    ReplyDelete
  2. We really need a grimoire for all these spells :P

    Okayberry looks fine to me. The limitations on its use prevents it from being spammed pretty effectively.

    I feel like there should be a mistletoe variant in this lineup for Yuletide :)

    ReplyDelete
  3. Where is badbarry and godbarry lol

    ReplyDelete
    Replies
    1. I think Badbarry summons a cyborg version of Barry, and godbarry makes him 20th level. I'll leave you to write these/make additional archer references XD

      Delete
    2. Haha oh boy these were great, got a good laugh out of them. Some of this feels right at home in the misspelled spellbook

      Delete
    3. Did they forget to write one for me, Barry?

      Yes they did, Otherbarry.

      Delete
    4. Dammit now we need an other Barry as well. (Proceeds to go back and binge watch archer)

      Delete
    5. Wait, so its not a reference to Barr Johnson of the Drow?

      Delete
  4. Not even gonna ask.

    Greatberry actually seems really overpowered- it's a 3rd level spell that heals 10d10 out of battle. Also, removing exhaustion is really powerful- G.Restoration does that. I'd say healing 1d4 and removing poison is more on par. But hey, whatever. These spells are totally for the lolz.

    ReplyDelete
    Replies
    1. (I was making a reference to Archer.)

      Just so you know where my numbers were coming from, I was comparing this against Prayer of Healing, which is 2d8 + Wis for up to 6 targets. So, the healing pool is about the same, but I'll admit I didn't think this all the way through: I didn't consider that one target could simply eat all 10 berries, and gain way more healing than is reasonable. I'll at least drop them to 1d6 per berry. Also, I think you value exhaustion as a condition more highly than I do.

      Delete
    2. Maybe make it so you need to eat at least 5 berries to lose a level of exhaustion? It's a fairly serious condition, and there isn't really any cure for it at spell level 3. Being able to scrub ten levels of it at once is pretty ridiculous.

      Delete
    3. Hmmmm...I kind of agree that removing one level of exhaustion is on the strong side. I like to use exhaustion a lot since it was made a bit harsher in this edition than previous ones. As an example, I've had players roll 1d4 levels of exhaustion after being hit by an avalanche instead of just HP damage, as a more narrative "lingering injuries." They were level 6 at the time and having those levels of exhaustion really provided a challenge for them. If they had the ability to cast this then it would of been nothing for them to remove those levels of exhaustion.

      I'm thinking that the 1d4 is good where it is, and I'm thinking maybe have it remove conditions as Lesser Restoration instead.

      Delete
    4. Actually, now that I think of it, GB bush (not to be confused with G.W. Bush) actually heals more than a heal spell and can be divided, at 1 level lower. However, it's definitely ok for non-combat spells to heal more (as seen in prayer of healing).

      Delete
  5. so are these spells for any class that would get goodberry

    ReplyDelete
  6. Oh.... Oh yes, this is great... Silly AND practical...

    ReplyDelete
  7. Why does Godberry has a duration of 1 hour?

    ReplyDelete
    Replies
    1. Presumably because that's how long the THP last. Though if so, either the wording should change to 'for the duration', or the duration should be changed to instantaneous. As is, it looks scruffy.

      Delete
  8. Replies
    1. It should be, for a 9th level spell slot. It has to rival things like Foresight and Shapechange.

      I like how the Greatberry Bush can be made permanent by casting it every day for a year. Just like a Teleportation circle.
      I'd personally make the bush restore 10d10 berries per day if permanent, instead of 1d100. No chance of winding up with a single berry. Because that thing is likely going to be the winter stash for a part of town, or perhaps a small village.

      Delete
    2. Agree with the 10d10 change

      Delete
  9. That moment they make a spell list as a joke and you fully implement it as a crucial part of your settings lore!

    ReplyDelete
  10. My first thought when I clicked on this was "will there be a Badberry?"

    You did not disappoint.

    ReplyDelete