September 7, 2017

Leviathan Hunter

Ranger Conclave
Comments from the Finger: We wrote this one with the help of Grand Moff Xela, who has been helping out on the upcoming High Seas book. (Also, for our patrons that didn't see the recent post, High Seas and the rest of the development queue are being delayed for a month so we can finish up Dark Matter, the Channeler, and the Shugenja Redux.)

Leviathan Hunter Conclave

Many rangers steal out into the wilds to slay dire beasts that encroach upon civilization, safeguarding cities and towns from their animalistic fury. But some rangers take this further, obsessing over a single kill at a time, and hunting their quarry to the ends of the earth. Rangers that join the loose Leviathan Hunter conclave might track any creature, provided that it is as threatening as it is colossal, but are so named for the brave fools that once fancied to kill the mighty leviathan, a quest that ultimately spelled their demise.

Beginning at 3rd level, you can draw strength from your defeated enemies. Whenever you slay a Large or larger beast, humanoid, monstrosity, or undead, you can take a body part as a trophy. You do not need to have dealt the killing blow, but you must have dealt damage to the creature during the combat that killed it. Harvesting a body part in this way is a process that takes 1 minute. Over the course of a long rest, you can apply a mixture of herbs and preservatives worth 50 gp to the body part, after which it becomes a trophy. You can wear one trophy at a time, and when you take a short or long rest, you can change which trophy you are wearing. While wearing a trophy, you gain the following benefits:
  • Creatures of the same type as the trophy are treated as your favored enemy
  • You gain a +2 bonus to AC and saving throws against all creatures of the trophy’s type.
  • You cannot be charmed or frightened by creatures of the trophy’s type.
     Starting at 6th level, you can make a trophy from an aberration, celestial, construct, dragon, elemental, fiend, or giant you have slain.

Extra Attack
Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.

Clever Wrestler
Beginning at 7th level, your experience escaping from gnashing teeth, writhing tentacles, and slashing claws has made you hard to pin down. Whenever you are grappled, you can use a bonus action to end the grapple.

Fell the Leviathan
At 11th level, you are a master of capitalizing on the weaknesses of larger foes. When you take the Attack action on your turn targeting a Large or larger creature, you can make an additional attack.

Masterful Sidestep
At 15th level, you are a blur across the field of battle, avoiding attacks that would fell others.  When you are hit by an attack, you can use a reaction to immediately move half your movement without provoking opportunity attacks. Additionally, you gain a +2 bonus to AC until the start of your next turn.
Sidebar: Revised Ranger
This archetype makes use of the Revised Ranger class. If you wish to use it with the SRD Ranger class, remove the 5th level feature. Additionally, you gain a +2 bonus to damage rolls with weapon attacks you make against creatures of a trophy's type.


  1. Hmmm. The fluff is nice, and being a trophy hunter is definitely one of the more fun aspects of being a ranger. That being said, this seems really on the strong side. Probably not overpowered.

    It's kinda annoying that you want to take trophies from creatures that aren't your favored enemies- wanting to kill many different types of creatures fits the theme of a trophy hunter, but doesn't really fit that of a ranger.

    1. You could just flavor it up as already having throphies of your regular favored enemies.

  2. Was the +2 to damage rolls only being applied if you're using the original ranger intentional? If so, why? I'm curious as to what made you decide to do that.

    1. Because with revised ranger you get to add +2 on damage against your favored Enemy.

  3. Speaking as someone who doesn't really like rangers, this is cool enough that I would totally play one. I really like Trophies as a game mechanic and I think even though this seems like a ranger who has a heavy emphasis on combat it still has a lot of roleplaying potential. Good stuff guys.

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  5. So I think I understand this, but I figured I'd ask for clarification.

    With respect to Trophy Hunter, this ranger is limited to large and larger Beasts right? The wording feels awkward to me, but as I'm reading it, I could slay say, a Vampire, take their thumb, and then inherit the bonuses associated with undead.

    The wording just feels a bit awkward to me, but that might just be because I haven't had my coffee yet :)

    1. Well, if you managed to kill a /Large/ vampire, you could cut off their thumb, make it into a necklace, and inherit the bonuses listed in the Trophy feature against all undead.

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  7. Who does not want to reach at the 15th level where you will achieve the master of sidestep but the fact is your patience, hard work, strength and intelligence will take you that place where the outdoorgearonly will help you out. I really love that trophy portion here.