July 12, 2018

Gungeon Items

Magic Items
Comments from the Finger: More items from Enter the Gungeon, this time mostly wondrous items. (Don't worry, we've got more magic firearms in the works.)

Gungeon Items

Wondrous item, common
This blessed bullet grants you a second lot at life. You can crush the blank as a reaction when you are targeted by a ranged weapon attack or must make a saving throw to avoid a number of oncoming projectiles. The blank disperses the oncoming projectile and all other projectiles in a 15-foot radius that aren't being worn or carried, causing the attack to miss or the saving throw to be automatically successful. A crushed blank is reduced to dust.

Wondrous item, rare (requires attunement)
The runes carved into the leather of this eyepatch represent a bargain with Kaliber, a revered gun Goddess. In exchange for depth perception, she will bless each bullet fired. While attuned to this eyepatch, you take a -2 penalty to attack rolls with firearms, but gain a +2 bonus to damage rolls.

Full Metal Jacket
Armor (medium or heavy), rare (requires attunement)
While wearing this armor, you have +1 bonus to AC. Additionally, whenever you are hit with a ranged weapon attack, the armor automatically uses one of your blanks, if you have any, without using your reaction.

Gungeon Pepper
Wondrous item, uncommon (requires attunement)
This extremely spicy pepper is hot enough to burn unsuspecting bystanders. When a creature comes within 5 feet of you for the first time on a turn or begins its turn there, it takes 1d4 fire damage. You can choose creatures that are immune to this effect.

Heavy Boots
Wondrous item, uncommon 
These leaded boots allow you to always keep your footing, no matter the circumstance. You can't be moved against your will.

Lichy Trigger Finger
Wondrous item, very rare (requires attunement)
This fingerbone of an ancient lich is imbued with the magic of gunplay. While attuned to it, you can use a bonus action when you take the Attack action with a firearm on your turn to make an additional firearm attack.

Wondrous item, legendary
This fearless owl flutters about your person, orbiting in a close arc and clutching a wad of Blanks in its talons. Whenever you are targeted by a ranged weapon attack, roll a d6. On a 5 or 6, the owl crushes one of its blanks, which activates as if you had used one.

Shotga Cola
Potion, uncommon
When you drink this potion, your base movement speed increases by 15 feet for 1 minute. This potion is actually a highly caffeinated beverage. Save the cap.

Wondrous item, uncommon (requires attunement)
These sunglasses belonged to an extremely cool Gungeoneer. He put them on very slowly. Some say he is still putting them on. While wearing these sunglasses, you have advantage on Dexterity saving throws.


  1. The Blank seems super good, should at least be uncommon, otherwise high level chars would pop them like bubble wrap, especially with the full metal jacket (which, by the way, should work when you are targeted, not hit, to work with the blanks).

    Also, it's cool how it fucks up your own firearms (and those of nearby friends).

    Gungeon pepper means creatures will sometimes take the damage twice per turn, is that intentional? If so, uncommon might be low for it.

    Is the owl only legendary because it has infinite blanks?

    How do sunglasses give advantage on dex saves?

    Overall, these seem fun (I haven't played enter the gungeon yet, but now I want to).

    1. The Blank is literally supposed to be super common; it's less of a magic item and more like a screen-clearing consumable. In Enter the Gungeon, you get two of them free per floor and more can drop from combat, so Common felt right.

      Gungeon Pepper's double damage was intended, but now I'm thinking that it's clunky. I'll probably walk that back.

      The Owl is legendary both because it doesn't take your reaction and has infinite blanks.

      Sunglasses give advantage on Dex saves because they make you cool enough to jump out of the way of explosions. Remember kids: cool guys don't look at explosions.

    2. I'd have put the Blank at uncommon, given that the most similar core item is a Scroll of Shield.

    3. A scroll of shield is pretty useless; scrolls always take an action to use. I don't think there's any core item that protects form a hit you as a reaction (not including ring of evasion which works differently).

      Even if they are that common in the game, making them cost 50 gp means a 10th level character would probably have them by the dozen (1000 gp would not be a huge investment and would probably last for at least 6-7 battles) and use them every possible round, and make any firearm significantly weaker because the first attack will practically always miss (and there's a chance all the bullets on your person will be destroyed if you're too close).
      At uncommon with the cost of (probably) 100-200 gp, maintaining such a situation will tax more of the resources of the PCs, which seems fair.

    4. Yeah, uncommon Blank sounds like a good idea. The Gungeon would look quite different with three dozen blanks per floor rather than two, now, innit?

    5. Wait a sec, the blank works against ANY ranged weapon attack? Then it definitely needs to be uncommon.

      Also, as is, the blank will destroy all ammo of everyone nearby. Is it meant ot do so?

    6. That part's poorly worded, but I'd assume it only applies to ammo *in flight*. Given the turn-based nature of D&D, that has no mechanical effect.

  2. Hi, I've been using the online sheets that DnD beyond uses. I have created 1 of the subclasses found on here (one of the free ones) and was wondering if you had any problem with it and others being released to the public on that platform, so long as the credit is given back to you as the creators?

    1. As long as proper credit is given (preferably with a link, but not required), you're good to share anything around. It /annoys/ me that DnD beyond makes things automatically public on their platform, but it bugs me on more of a principle level; it would be silly for me to ask that people not use our material on there.